"Final Render"
QuicktimeMovie
(543K)
Example.36: Glass Pulverization
(AE5.5 PRO & Trapcode Shine)

AE-TIPS 36 : Adobe After Effects CS5 (10.0.2.4)
Resolution: 640x480
Third-Party AE Plugins:

- Trapcode Shine
Third-Party Footages:
- No Use




Preparation of a character

It is expression which breaks the character like Glass.
First, Prepare the character Material.
Create by "Text" on AfterEffects.
You may create by Photoshop or Illustrator.
Paint it by Color Gradation.


"Shatter"
QuicktimeMovie
(148K)


Shatter

Put The Material of STEP1 into a New Composition.
Apply Effect > Simulation > Shatter.
Set The value of "Gravity" to Zero.
It is made for a Fragment not to Scatter.

View Effect Controls Window
"Shatter"


"Time-Remap"
QuicktimeMovie
(192K)


Time-Remap

Put The Material of STEP2 into a New Composition.
Apply "Time Remap".
Adjust Time so that it Decompose after Gathering.

View Timeline Window
"Time-Remap"


"Line Animation"
QuicktimeMovie
(20K)


Line Animation

Create Line Animation which draws the outline of a character.
In advance, Create the Composition which line moves horizontally.
Arrange it so that the outline of a character in another Composition.
Also, Adjust Timing.

View Timeline Window


"1st Character"
QuicktimeMovie
(287K)


Completion of 1st Character

composite The Material of STEP3-4.
Create The Material of STEP3 which changed Hue.
Shift the time position.
Apply "Lens Flare" & "Shine" as a dessert.

View Effect Controls Window
"Shine"


"Background"
QuicktimeMovie
(98K)


Creating the Background

Also, Prepare A Material like the fragment of Glass.
It is create with the same method as STEP2
Select the Solid of Gradation,
Apply Effect > Simulation > Shatter.
Adjust parameter so that a Fragment Rotate Slowly.

View Effect Controls Window
"Shatter"


"Final Render"
QuicktimeMovie
(543K)


Completion

Use The Material of STEP6 as a Background.
It will complete if you composite the Material of STEP 5-6.
Although created in the character sequence "XYZ" this time.
I think it good to create with a "Chinese Character."
It may be still better to move a "3D Camera".